// Do the cosine function. #include "stdafx.h" #include "defs.h" static void cosine_f(void); void eval_cos(void) { push(cadr(p1)); eval(); cosine(); } void cosine(void) { save(); cosine_f(); restore(); } static void cosine_f(void) { int n; double d; p1 = pop(); if (p1->k == DOUBLE) { d = cos(p1->u.d); if (fabs(d) < 1e-10) d = 0.0; push_double(d); return; } if (expomode == 1) { push(p1); expcos(); return; } // cosine function is symmetric, cos(-x) = cos(x) if (isnegative(p1)) { push(p1); negate(); p1 = pop(); } // multiply by 180/pi push(p1); push_integer(180); multiply(); push_symbol(PI); divide(); n = pop_integer(); if (n < 0) { push_symbol(COS); push(p1); list(2); return; } switch (n % 360) { case 0: push_integer(1); break; case 60: push_rational(1, 2); break; case 90: push_integer(0); break; case 120: push_rational(-1, 2); break; case 180: push_integer(-1); break; case 240: push_rational(-1, 2); break; case 270: push_integer(0); break; case 300: push_rational(1, 2); break; default: push_symbol(COS); push(p1); list(2); break; } } static char *s[] = { "expomode=0", "", "cos(-pi)", // -180 degrees "-1", "cos(-5/6*pi)", // -150 degrees "cos(5/6*pi)", "cos(-3/4*pi)", // -135 degrees "cos(3/4*pi)", "cos(-pi*2/3)", // -120 degrees "-1/2", "cos(-pi/2)", // -90 degrees "0", "cos(-pi/3)", // -60 degrees "1/2", "cos(-1/4*pi)", // -45 degrees "cos(1/4*pi)", "cos(-1/6*pi)", // -30 degrees "cos(1/6*pi)", "cos(0)", // 0 degrees "1", "cos(1/6*pi)", // 30 degrees "cos(1/6*pi)", "cos(1/4*pi)", // 45 degrees "cos(1/4*pi)", "cos(pi/3)", // 60 degrees "1/2", "cos(pi/2)", // 90 degrees "0", "cos(pi*2/3)", // 120 degrees "-1/2", "cos(3/4*pi)", // 135 degrees "cos(3/4*pi)", "cos(5/6*pi)", // 150 degrees "cos(5/6*pi)", "cos(pi)", // 180 degrees "-1", "expomode=1", "", "cos(x)", "1/2*exp(-i*x)+1/2*exp(i*x)", "expomode=0", "", // cosine function is symmetric "cos(-x)", "cos(x)", "cos(b-a)", "cos(a-b)", }; void test_cos(void) { test(__FILE__, s, sizeof s / sizeof (char *)); }